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Star wars battlefront 2 psp mods
Star wars battlefront 2 psp mods








All ships have laser cannons and bombs/torpedos, as well as the ability to fly between space and the surface levels of a particular world. The Belbullab-22 starfighter is the CIS equivalent in the Prequel Era. The TIE Bomber makes a return in the Classic Era. The Y-Wing is playable, with a relevant entry on the menu screen.

star wars battlefront 2 psp mods

To back up this theory, another bomber has come to light, this time in the Classic Era. This suggests that a third class of ship was planned, but seemingly dropped. SWBES is infamous for its lack of spacecraft, usually numbering all of two ships per era, plus the odd Hero craft. Note the information about the bomber vehicles. The ARC 170 fighter, previously only playable in Campaign mode, is now selectable on the main menu. By taking some of the files from the Campaign folder and combining them with their equivalents in the Prequel or Classic folders, some strange things have emerged.

star wars battlefront 2 psp mods

The old file-swapping trick has brought many a secret to light, and it was the method used to uncover the unused ships below. However, there are other ways of mucking about with the game. Customisation of the characters and weapons have been the nearest thing, done through the usual CWCheat codes.

star wars battlefront 2 psp mods

But unlike Battlefront or Battlefront II, there are no mods to speak of. This game, like its predecessor Renegade Squadron, was famous for its hacks, with lightsabre-wielding droids causing havoc in online games.










Star wars battlefront 2 psp mods